      Params    C:\Users\KatachiHome\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0\plugins\DPIT Plants & Effex 2.0\res\help\EN\Effex\fx_constraints_pc_attribute_params.html            z                                                                                                           (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    CONSTRAINT_INVERT    CONSTRAINT_INTENSITY    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE       default.tif    q              Object Header               
Attribute   Attributes describe a certain state the particle is in. So the attribute is either true or false.
These are the available attributes this constraint can read out from the particle currently processed by the caller node (see description on top).
<br></br>
<b>Alive</b> - the particle is alive. Is false if it died.<br>
<br>
<b>Visible</b> - the particle is visible.<br>
<br>
<b>Collided</b> - the particle has just collided.<br>
<br>
<b>Spray</b> - this particle is a diffuse spray particle<br>
<br>
<b>Bubble</b> - this particle is a diffuse bubble particle<br>
<br>
<b>Sheet</b> - this particle is a thin sheet particle<br>
<br>
<b>Temporary</b> - this is a custom particle attribute and can be used by the user arbitrarily    (CONSTRAINT_PARTICLE_COLLISION_ATTRIBUTE    /constraints_particlecount_params_attribute.jpg       q   Invert    Follows    CONSTRAINT_INVERT    constraints_global_invert.jpg       r    Intensity (multiplier)    Follows    CONSTRAINT_INTENSITY    ,constraints_global_intensity_multiplier.jpg    q   r       r   q   